Centre cracks down on illegal gambling platforms, blocks 300 websites and apps

/ 2 min read
Summarise

With the latest action, the total number of blocked platforms has reached nearly 8,400. 

Officials said the move is part of a broader effort to curb unlawful online gaming activities and protect users from financial and regulatory risks.
Officials said the move is part of a broader effort to curb unlawful online gaming activities and protect users from financial and regulatory risks. | Credits: Shutterstock

The government has stepped up its enforcement against illegal online gambling and betting platforms, blocking around 300 websites and mobile applications in its latest crackdown, according to official sources. 

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The action targets a wide spectrum of platforms, including online sports betting portals, virtual casinos offering games such as slots, roulette and live dealer tables, as well as peer-to-peer betting exchanges. Authorities have also moved against satta and matka networks, along with real-money card and casino gaming apps. 

Officials said the move is part of a broader effort to curb unlawful online gaming activities and protect users from financial and regulatory risks. 

Regulatory action gains momentum

With the latest action, the total number of blocked platforms has reached nearly 8,400. Of these, about 4,900 were taken down following the enactment of the Online Gaming Act, signalling a more aggressive regulatory stance in recent years. 

The legislation takes a stringent approach by prohibiting all forms of online money games, including games of chance, games of skill, or any combination of the two. It also bans the advertising, promotion and facilitation of such platforms, as well as related financial transactions through banks and payment systems. Authorities have been empowered to block access to unlawful platforms under the provisions of the Information Technology Act, 2000. 

The Act prescribes strict penalties for violations. Offering or facilitating online money games can attract imprisonment of up to three years, a fine of up to ₹1 crore, or both. Repeat offences may lead to imprisonment ranging from three to five years and fines between ₹1 crore and ₹2 crore. Advertising such platforms can result in up to two years of imprisonment or fines up to ₹50 lakh, with higher penalties for subsequent violations. 

Push for e-sports, social gaming

At the same time, the framework seeks to promote legitimate segments such as e-sports and online social gaming. It provides for the establishment of a national-level regulatory body—Online Gaming Authority of India—to oversee the sector. 

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The authority will be responsible for classifying and registering permissible games, determining whether a game qualifies as a money game, issuing codes of practice, and addressing user grievances. The Act also envisages a transparent registration system and safeguards to protect users from prohibited gaming activities. 

Through these measures, the government aims to tighten oversight of the online gaming ecosystem while supporting innovation and ensuring consumer protection.

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