
Mobile gaming in India to reach $8.6 bn by 2027: Report
More opportunities have been created for mobile gaming companies in India following policy changes by Alphabet-owned Google in its Play Store, says the report.
More opportunities have been created for mobile gaming companies in India following policy changes by Alphabet-owned Google in its Play Store, says the report.
The industry is projected to grow from ₹7,037 crore in FY’19 to ₹38,097 crore in FY’26 by a factor of five.
Nazara will acquire 100% of the company and its intellectual property from existing shareholders in an all-cash transaction.
Deltatech Gaming, a wholly owned subsidiary of Delta Corp, plans to raise ₹550 crore via IPO; the issue consists of fresh issue worth ₹250 crore and OFS worth ₹350 crore.
In “larger public interest”, the I&B ministry has advised print and electronic media “to refrain from publishing advertisements of online betting platforms”.
The proposed digital university with a personalised learning experience will make higher education more accessible and equitable, says Byju Raveendran.
The deal will also make Microsoft the world's third-largest gaming company by revenue, behind Tencent and Sony.
Between January and October this year, home-grown gaming start-ups such as Dream 11 and MPL have raised over $430 million, more than double of last year.
Dream11 is India’s first gaming unicorn, and claims to be the world’s largest fantasy sports platform with over 100 million users.
Online gaming the world over is poised for a disruption with the advent of 5G. It has the potential to turn this once ‘niche entertainment’ into an even bigger mass market phenomenon.